ELVTR
UI/UX Gaming Course
with Ivy Sang
Overview
In this project, my responsibilities consists of creating paper prototypes, designing user flows, developing wireframes, crafting detailed mockups, and performing accessibility testing to ensure a user-friendly and inclusive game interface.
Approach
The project challenges included time constraints for a comprehensive design cycle within an 8-week course by balancing user testing, feedback integration, and ensuring accessibility for all players.